All of the above theories and ways of working need to be followed to produce something that is interactive for the user, easy to use, innovative and cater to as wider audience as possible. Some devices may need to be made for a specific audience, therefore you will focus a lot on USD, HCI and perhaps accessibilty. All of the concepts above are cruicial when creating interactive designs for multimedia.
Other Disciplines Which Sharp This Field
- Human factors
- Cognitive science
- Software engineering
All other disciplines listed above have helped further the field of Interactive Desgin. Such things as coginitive science allows for more users to access techonology they may never have been able to use before this. Also, it allows other users to experience techonology in different ways. This opens up a whole new area and innovation in this field and gives designers more options and more to think about when considering the UX, UCD, usability and accessibility of their product/device. The advances in software engineering help make such things as cognitive science possible.
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